How to Gamify A/B Testing: A Step-by-Step Guide
Sarah Chen
Head of Product
Adding gamification to your A/B testing program can transform passive observers into active participants. This guide walks you through exactly how to do it.
What is A/B Testing Gamification?
A/B testing gamification applies game mechanics to your experimentation process. The most common elements include:
- Predictions: Team members guess which variant will win
- Virtual currency: Fake coins to wager on predictions
- Leaderboards: Rankings based on prediction accuracy
- Seasons: Time-bounded competition periods
- Achievements: Badges for milestones and streaks
Step 1: Assess Your Current State
Before adding gamification, understand your starting point:
Questions to answer:
If experiments are siloed to a data team and results rarely drive decisions, gamification can help. If you don't run experiments at all, focus on building that foundation first.
Step 2: Choose Your Mechanics
Not every gamification element works for every team. Choose based on your goals:
For increasing awareness
For building competition
For rewarding engagement
Step 3: Set Up Your Tools
You can build gamification yourself or use a purpose-built platform.
DIY Approach
Pros: Customizable, no additional cost Cons: Takes engineering time, requires maintenance
If building yourself, you'll need:
Purpose-Built Platform
Pros: Quick setup, maintained for you, proven mechanics Cons: Monthly subscription cost
ExperimentBets provides:
Step 4: Configure Predictions
The prediction system is the core mechanic. Configure these settings:
Betting Window
How long after an experiment launches can people predict?Starting Balance
How many virtual coins does everyone begin with?Minimum/Maximum Bets
Payout Structure
Step 5: Design Leaderboards
Leaderboards drive engagement through social comparison. Design them carefully:
What to Rank
Prediction accuracy: Percentage of correct predictions Total earnings: Virtual coins accumulated Participation: Number of predictions made Streaks: Consecutive correct predictions
Visibility
Public leaderboards: Everyone sees all rankings Personal stats: Individuals only see their own position Top N only: Show leaders without highlighting bottom performers
Reset Cadence
Monthly: Fresh competition frequently Quarterly: Allows for longer-term strategy Annually: Very long games, may lose engagement
Recommendation: Quarterly seasons with monthly milestone recognition.
Step 6: Launch to Your Team
A successful launch sets the tone for adoption.
Pre-Launch
Launch Day
First Week
Step 7: Maintain Momentum
Gamification only works if it stays engaging over time.
Weekly
Monthly
Quarterly
Common Pitfalls to Avoid
Pitfall 1: No Experiments to Bet On
Gamification requires a steady stream of experiments. If you only run 1-2 per month, the program won't have enough activity.Solution: Commit to higher experiment velocity before launching gamification.
Pitfall 2: Ignored Results
If experiment results don't actually influence decisions, predictions feel pointless.Solution: Tie gamification to a broader culture shift where experiments matter.
Pitfall 3: Toxic Competition
Leaderboards can create unhealthy dynamics if not designed carefully.Solution: Celebrate participation, avoid shaming low performers, use seasons for fresh starts.
Pitfall 4: Leadership Non-Participation
If executives don't participate, it signals the program isn't important.Solution: Get leadership buy-in upfront. Have them place visible predictions.
Measuring Success
Track these metrics to evaluate your gamification program:
Engagement metrics:
Culture metrics:
Learning metrics:
Getting Started Today
The fastest path to gamified A/B testing:
- Sign up for ExperimentBets or build your own system
- Connect your experimentation platform
- Integrate with Slack
- Announce to your team with your next experiment
Most teams see meaningful engagement increase within the first two weeks of launching gamification.
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